An Introduction

This is an article written for those who have recently become interested in Dolby Atmos. We discuss the differences and possibilities of the format, provide an overview of the equipment, and share other useful information. For more advanced users, we recommend contacting us directly so that we can assist you in the process of converting your studio to Atmos. We also offer courses both remotely and on-site.

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Differences and Possibilities in Dolby Atmos

In order to release music in Dolby Atmos format, the music itself needs to be mixed and adapted for the format. The main difference between mixing in Dolby Atmos and traditional stereo mixing is the experience of the listener being in the room where the music is playing. Stereo sound comes from two sources (left and right). What Dolby Atmos allows is the ability to place sounds anywhere around the listener as “objects.” These objects can be placed behind, in front of, to the right, to the left, or above the listener—360 degrees of freedom.

Currently, Dolby Atmos supports up to 128 objects in a single song. This allows you to have guitars behind the listener, vocals and drums in front of the listener, and a choir and thunderstorm moving above the listener. The possibilities are endless!

Read more about KMR’s Dolby Atmos services

Equipment for Working in Dolby Atmos

To listen to Dolby Atmos, you need a 7.1.4 system, which consists of seven speakers at ear level around the listener, a subwoofer, and four overhead speakers. However, it is possible to create a mix with a pair of regular headphones using a technique called binaural audio. This technique tricks the ears into perceiving sounds “outside” the headphones. It is a technology that is still under development and is improving over time.

However, it is not recommended to mix an entire song using headphones, as there are certain aspects that binaural audio cannot reproduce as well as a 7.1.4 system can. Nonetheless, it can be a good alternative for someone who wants to try mixing in Dolby Atmos. It is also wise for mixers to monitor how the mix sounds in headphones, as the majority of listeners will experience the music that way.

In addition to having the right hardware (7.1.4 speaker system and a sound card with Dolby Atmos support), the appropriate software is also required. Today, there are music programs like Logic Pro X that support the format, but acquiring Dolby’s own software (especially the Dolby Atmos Renderer) is still a wise decision.


The Easiest and Cheapest Way to Work in Dolby Atmos

  • A music program with Dolby Atmos support
  • Dolby Atmos Renderer
  • Headphones

This is not a recommended method for professional-level work. However, it is a fantastic way to start thinking about the format. If you use Logic, you don’t necessarily need the Dolby Atmos Renderer, but we still recommend it because the tool allows you to create versions of your mix that you can listen to on your mobile device, among other smart features.

If you want to learn more, feel free to contact us, and we will provide further information. Also, stay tuned to our website, as we will continue to share articles about Atmos!


KMR is Dolby Certified

At KMR Studios, all music is handled in the Logic Pro X program, which fully supports the Atmos format. Additionally, we have the tools and software developed by Dolby themselves to process audio in Dolby Atmos. Dolby has been involved in designing our Studio A and has calibrated the room, ensuring that the results from KMR Studios meet internationally high-quality standards.

Read more about KMR’s Dolby Atmos services


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